***NOTICE: V0.15 IS VERY EXPERIMENTAL AND IT BROKE SOME STUFF. I AM WORKING TO FIX SOME ISSUES AND WILL REVERSE SOME STUFF BACK ON HOW IT WAS ON V0.14. SORRY AND THANKS FOR ALL THE PATIENCE. :)***
Try survive and travel to safety. Wilderness survival themed simulation where you need to decide how you spend your time and what action is most crucial for you now in order to survive: building a shelter, finding food, traveling, collecting firewood...
This game requires VIBRATE permission that is used in certain in-game events.
--- NEXT VERSION ---
Version 0.16 'LOOK AT ALL THESE BUGS!' on Sep 4
* Fix stuff I broke in v0.15 :>
--- ROADMAP ---
Version 'WE ARE SAVED' on September (Save/continue game).
--- RELEASES ---
Alpha Version 0.15 'THIS IS GETTING INTERESTING' on August 31, 2015
*Planned features: new core mechanics get changes: stamina/calories vs energy, food to have less meaning to survive, crafting gets tweaked, fish/traps tweaks, shelter system, few new locations, possibility to find berries, new day/night system, renewed UI, background images, and much more
Alpha Version 0.14 'HERE BUGGY BUGGY BUGGY' on July 31st (fixed a bug: uncookable squirrels).
Alpha Version 0.13 'LET'S EAT ALL THE BUGS' on July 30th (Bow drill, ember bundle and few other bug fixes, new starting gear (duct tape, butane lighter, survival manual pages), wood to inventory, new crafting recipes, small calories tweaks, new locations (one special, one regular))
Alpha Version 0.12 'THERE'S SOMETHING OUT THERE' on July 27th - Random encounters/events, new location system, new starting gear, renewed fish/wood/shelter/traps, rope making in the wilderness, actions now actually require time
Alpha version 0.10 & 0.11 - Fixed gear, squirrel, traps, campfirestuff, back button, walking, fishing et cetera and added new starting gear.
Alpha version 0.9 - Fixed fishing (in v0.8 there was a bug that prevented catching any fish)
Alpha version 0.8 - Crappy permission workaround, squirrels can be cooked now, random starting gear, tweaked few things, better info on campfire (strong wind), back button works better on some devices, calories text should not appear on top of stamina, better shelter means better resting.
Alpha version 0.7 - New version based on the LDJAM. New content, traps, crafting, fire creating tools, gear, new campfire system and more... (required permissions due crappy Unity3D game engine bug)
Alpha version 0.6 - Please turn on sounds. LDJAM game prototype made in less than 72 hours.
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